cocos package

Subpackages

Module contents

a framework for building 2D games, demos, and other graphical/interactive applications.

Main Features

  • Flow control: Manage the flow control between different scenes in an easy way
  • Sprites: Fast and easy sprites
  • Actions: Just tell sprites what you want them to do. Composable actions like move, rotate, scale and much more
  • Effects: Effects like waves, twirl, lens and much more
  • Tiled Maps: Support for rectangular and hexagonal tiled maps
  • Collision: Basic pure python support for collisions
  • Transitions: Move from scene to scene with style
  • Menus: Built in classes to create menus
  • Text Rendering: Label and HTMLLabel with action support
  • Documentation: Programming Guide + API Reference + Video Tutorials + Lots of simple tests showing how to use it
  • Built-in Python Interpreter: For debugging purposes
  • BSD License: Just use it
  • Pyglet Based: No external dependencies
  • OpenGL Based: Hardware Acceleration

http://python.cocos2d.org